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Advanced Menu System with Input Remapping in Godot/Redot

This project features a fully functional main menu and in-game menu system with customizable settings, designed to enhance player experience and usability. Built in Godot/Redot, this system includes intuitive input remapping, allowing players to personalize controls to their preferences. Perfect for games needing robust and flexible user interfaces, this menu system offers options for video, audio, gameplay settings, and control customization. With a streamlined design and easy integration, it provides a polished starting point for any game project.

Published 14 hours ago
StatusReleased
CategoryAssets
Authorvalternegreiros
TagsGodot

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best_of_me.rar 394 MB